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BatMUD Forums > Ideas-wanted > trick or treat

 
 
#1
31 Oct 2006 21:23
 
 

It would be nice if traps on boxes had some relevance to their worth. I
propose something similar to the following:

- The box has a 10% chance of being trapped, +10% for each K worth, max of 90%
chance.

- The damage done by the box is a random 1-100 damage, +10% of the value of
box.

As it is now, people never actually open boxes, because of the high
likelyhood of being blown up over 53 tin coins. Tuning box traps to be
relavent to the treasure they contain makes sense, like most people I keep my
dollars secured in a bank, but coins in an open container at home.

If something like this were done, maybe people would start opening boxes
again, instead of just bashing them to bits.


 
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