Fix a ban timer so X amount of deaths in a given time period result in a
temporary ban from entering the minesweeper portal for a similar time period,
since in the last 7 hours - yes 7 hours - not one playable maze has been
allowed to be completed thanks to a few clowns who run in suicide style
whenever they get a remote sense somebody might be trying to work out the game
logically.
Since \"the spirit of the game\" seems to be the catchphrase lately,
some wizard please like to explain to me how it\'s in the \"spirit of the
game\" to make something unplayable for someone else so long they just
quit.
I believe in pkilling terms that results in bans.
And for the inevitable \"most of the fields weren\'t playable
whine\" that\'s coming from one or all of the players in question, why is
it when a field was playable it seemed you just ran in with no regard as soon
as someone else started solving it and poof there it went? hrm? For 7 hours
this has happened.