Make rebirth exp usable for abilities and give us rebirth only abilities.
For some time wizards have justified the NOT by saying its only small portion
of the players. Well yesterday evening there were sixtythree(63) elders or
higher playing. This no small portion. It could be thought as coding for
newbies, a portion of the players and coding for rebirthers, an another
portion of the players.
There are many players with more than 675m of exp who think rebirthing is not
worth it because they cant use their "excess" exp for anything if they
rebirth. Giving that exp some use could push them over the edge to rebirthing.
ACK --> Rebirthing GOOD!
Recent exp pool tune already fucks them. Let them and other rebirthers have
this. Not all of the mortal abilities would be available though, in my mind
it'd be boring if all rebirthers would have blessed existences and shouts and
pimped out looks. No to that. Ordinary abilities would be only partly
available for training with rebirth exp.
Of course all rebirthers could train rebirth only abilities with their normal
exp, rebirth exp would not be a requirement.
Mortal abilities available with rebirth exp:
war and peace notebook, bombastic desc, big little black book, forgotten
language, enhanced commands, sixth sense, magical observation, memory of an
elephant, kerbholz master, gates emote, tactical observation
Then rebirth abilities.
Elders:
Flying ability: 60m - Would allow player to fly but would not NEGATE a water
allergy if player has one. (like demon race)
Enhanced divine nourishment: 12,5m - Could be taken after normal divine
nourishment, would prevent getting hungry when riding mounts.
Ancients:
Selectable solokill: 20m - Would allow player to select his solokill from his
holz, other players could see a @ before the kill to signify its been selected
and not gained naturally.
Selectable partykill: 30m - You would need selectable solokill to get this
one, you could select partykill, otherwise it would be the same.
Eternals:
Enhanced peer: 100m - Would give epeer like the amulet gives.
Switch armour: 200m - You could switch armour during battle, this would be
instant but consume much EPs.