Could it be possible to implement something like this (someday):
Level limited Areas/Certain monsters which hold equipment that only creators
might use or sell to shop. Shop would give them some cash but won\'t sell
anything back cause they\'d be worthless to rest of the people. Don\'t know
this is bit hard to explain...
But something like this for example:
\"Klasldblop\" monster in \"Blah\" area is restricted to
level 10 players.
That monster has some +1 stat equipments or \"worst\"class weapons.
\"Kroaksd\" monster in areaexample2 holds +2 stat stuffs etc and is
restricted to lvl 20 players.
Harder monster, more far from civilisation which would make some
explore/adventuring aspect...
And so and so on...
\" hmm I\'m already lvl 20 player with maxed skills and +2 stat sets.
I\'ll sell these for friend X who was creating these with me if he needs it,
or then I just shop these... I could get more levels and try to find more
challenge...\"
What would this do?
More fun start to new players when they could make and see themselves
progressing.
More things to do with lowlevel parties cause newbies/midbies could more
easily create their eqsets by themselves.
More singleguild mages/healers/conjurers etc for creating lowlvl eqs, instead
that all play tanks and farm cash/exp for better equipments over and over
until they are good enough to kill some real mobs.
More doings for those, lets say under 90lvl players, who won\'t be invited to
any serious parties \"cause they suck\"
People would learn from the beginning to explore and lead some stuff by their
fellows instead of crying for someone else to do it for them...
Farming cash with 100lvl character on \"midbie\" areas would be
restricted.
And much more...
But I\'m not saying that all currently existing areas should be changed, maybe
few or more but we will see...
And srory fro typos!