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BatMUD Forums > Ideas-wanted > Walking made easier

 
 
#1
12 Dec 2006 11:10
 
 
How about making moving longer distances slightly easier. This would mean I
will be missing things on the map, but I'd say that's my problem if I decide
to walk "faster".

- Walking (with f.ex. 'E') should follow roads, so if they turn, I would
follow it anyways. Intersections should stop the walk, naturally,
- Walking should ignore "small changes" in terrain, so that it would treat
"f" and "F" the same.
- Walking in cities could walk to the next crossing of roads and stop there,
so if I wanted to walk two blocks north and two to the west, I could type "W",
"W, "N", "N" without thinking how wide the houses are and how many steps does
'W' or 'N' move.

A

 
Rating:
11
Votes:
22
 
 
Alcal
31y, 147d, 0h, 16m, 10s old
Level:
60