'Killing monsters and exploring areas becomes essentially risk-free. And exp
would
_have_ to be reduced to compensate. None of us want that, not even Stalgrad.'
this statement implies that ambush tune should have raised xpval of mobs when
the code was implemented...uptune!!!
Nobody wants killing mobs and explore risk-free, but could atleast occasional
idling be? And yes, I'm again talking about clones. Could by any chance those
players that are over 5 min idle get their clone moved to the outworld in a
random location or something like that. Pretty please? I think it's wrong
that this mud does not even have one (1) place where you can idle totally
safe from sudden death, even for awhile.
Thank you for considering this,
~/A