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BatMUD Forums > Ideas-wanted > Re: Player City Taxes

 
 
#1
19 Aug 2007 03:32
 
 
Remove them already please.
When continent tune happened there was word from wiz's that they were going to
be removed. Please follow through with this.

 
Rating:
18
Votes:
20
 
 
Tixe
N e w b i e  H e l p e r
234d, 21h, 28m, 9s old
Level:
44
 
 
#2
19 Aug 2007 03:42
 
 
Tixe wrote:
Remove them already please.
When continent tune happened there was word from wiz's that they were going to
be removed. Please follow through with this.
My understanding is that the taxes were to keep cities smaller in the old map
because it was getting way too crowded. Now we don't have that problem, and
could add more continents as needed. I know the wizzes mentioned some sort of
income system to cities based on surrounding terrain, but why not just remove
taxes and then you can do whatever that other system is sometime in the
future.
I do think something should be done in order to prevent people from doing
stuff like spelling their name out across the map or such...that could be done
either programmatically by coding requirements that force a city into a
clustered shape, or like most rules, can be just made as a rule that is
punishable by city removal.

One reason I think we need bigger cities is simply the fact that we have so
many shop modules these days (which is good), but most cities try to cram this
all into one block to save on costs...which ends up making things too crowded
to look nice and be user friendly. At this point, I think the minimum shopping
district would need to be 1.5 to 2 blocks in size. In the face of cities like
arelium, would it really be too much to get some space into pcities too? :).

 
Rating:
10
Votes:
12
 
 
Ooga
N e w b i e  H e l p e r
2y, 331d, 1h, 35m, 15s old
Level:
70
 
 
#3
19 Aug 2007 08:42
 
 
I think we will be phasing out the pcity taxes, however we need
to come up with a solution that is fair to current pcity owners
(i.e. some cities have alot of outstanding taxes, whereas others
have alot of prepaid taxes).

++ Gore

 
Rating:
7
Votes:
7
 
 
Gore
A r c h w i z a r d
9y, 144d, 1h, 21m, 23s old
Level:
600 [Wizard]
 
 
#4
19 Aug 2007 08:55
 
 
Gore wrote:
I think we will be phasing out the pcity taxes, however we need
to come up with a solution that is fair to current pcity owners
(i.e. some cities have alot of outstanding taxes, whereas others
have alot of prepaid taxes).

++ Gore
Perhaps you could make a cutoff date for outstanding taxes and refund anyone
in the tax log that has paid taxes since the last due date to 0 out prepaid
taxes.

Of course that being said. I would hate to see a city get dested due to
outstanding taxes so perhaps some leniency towards the cutoff date assuming
warned citezens(however many may be active at the time) pay the difference by
combined effort or by one guy who has to suck it up. Perhaps, though, city
owners and responsible parties of said cities would pay the balance in a
reasonable time.

 
Rating:
5
Votes:
5
 
 
Talon
353d, 9h, 49m, 38s old
Level:
85
 
 
#5
19 Aug 2007 11:13
 
 
Gore wrote:
I think we will be phasing out the pcity taxes, however we need
to come up with a solution that is fair to current pcity owners
(i.e. some cities have alot of outstanding taxes, whereas others
have alot of prepaid taxes).
1) I like someone else's suggestion that you announce a date a few months in
the future, and say that as of that date, all taxes need to be paid, and after
that date, no taxes are due. If a city needs more time, perhaps you allow
another 3 month grace in which they continue to accrue interest then are
finally shut down or penalized.

2) I doubt existing player city owners will prefer to pay taxes for a longer
time just to make other players need to pay that much too...

3) Prepaid taxes should be returned to players.

4) Another possible "fair" solution is to find the average 'late' time on
taxes, and pay back above-average cities, and come up with a way to bill the
out of date cities. This would reduce the amount of one-time payment for
past-due cities, while not giving them a break over the current cities.

5) As the carrot approach to get past-due cities to pay up, offer some fancy
new features/benefits/etc for pcities. Like talk of the income from terrain or
whatever, or some free modules, or something, and you don't get those if you
don't catch up in time.

I suspect that at this point with the taxes being pending obsoletion, people
are going to be less likely to pay taxes, so if there is going to be an
"even-up", it's probably best to announce a date for it sooner than later :).

 
Rating:
6
Votes:
6
 
 
Ooga
N e w b i e  H e l p e r
2y, 331d, 9h, 3m, 42s old
Level:
70
 
 
#6
19 Aug 2007 14:36
 
 
Ooga wrote:
Gore wrote:
I think we will be phasing out the pcity taxes, however we need
to come up with a solution that is fair to current pcity owners
(i.e. some cities have alot of outstanding taxes, whereas others
have alot of prepaid taxes).
1) I like someone else's suggestion that you announce a date a few months in
the future, and say that as of that date, all taxes need to be paid, and after
that date, no taxes are due. If a city needs more time, perhaps you allow
another 3 month grace in which they continue to accrue interest then are
finally shut down or penalized.

2) I doubt existing player city owners will prefer to pay taxes for a longer
time just to make other players need to pay that much too...

3) Prepaid taxes should be returned to players.

4) Another possible "fair" solution is to find the average 'late' time on
taxes, and pay back above-average cities, and come up with a way to bill the
out of date cities. This would reduce the amount of one-time payment for
past-due cities, while not giving them a break over the current cities.

5) As the carrot approach to get past-due cities to pay up, offer some fancy
new features/benefits/etc for pcities. Like talk of the income from terrain or
whatever, or some free modules, or something, and you don't get those if you
don't catch up in time.

I suspect that at this point with the taxes being pending obsoletion, people
are going to be less likely to pay taxes, so if there is going to be an
"even-up", it's probably best to announce a date for it sooner than later :).
As far as I understand it, the player cities were originally instituted as a
CONVENIENCE for players. Not as an OBLIGATION for owners to pay taxes. As far
as I am concerned (neither having any huge outstanding taxes or any prepaid),
the BEST way to go about it would be to just cut tax collection short right
now. Cities with prepaid taxes should have the money returned to their owners.
Cities with outstanding taxes should have their debts forgiven. I don't really
understand the point of collecting huge outstanding 'debts' once it is decided
that the tax system will be removed? Why force players to give up the precious
time from real life just so some ascii money can be made and then removed from
the game? Nobody benefits from paying outstanding tax. So why follow through
with it?

 
Rating:
8
Votes:
15
 
 
Saldas
1y, 354d, 12h, 16m, 42s old
Level:
85
 
 
#7
20 Aug 2007 10:10
 
 
See, the thing is that I atleast will not go through
the pcities and return money for prepaid taxes. That
is a hell of a lot of work.

-- Gore

 
Rating:
1
Votes:
1
 
 
Gore
A r c h w i z a r d
9y, 144d, 5h, 33m, 16s old
Level:
600 [Wizard]
 
 
#8
20 Aug 2007 16:22
 
 
Gore wrote:
See, the thing is that I atleast will not go through
the pcities and return money for prepaid taxes. That
is a hell of a lot of work.

-- Gore
Well, then just don't return them =) either way, i don't think lots of players
need to be penalized for living in a city whose owner is retired/idle
whatever. just remove the tax plz.

 
Rating:
2
Votes:
4
 
 
Saldas
1y, 355d, 4h, 31m, 19s old
Level:
85
 
 
#9
20 Aug 2007 16:22
 
 
Quote:
Gore wrote:
See, the thing is that I atleast will not go through
the pcities and return money for prepaid taxes. That
is a hell of a lot of work.

-- Gore
Well, then just don\'t return them =) either way, i don\'t think lots of players
need to be penalized for living in a city whose owner is retired/idle
whatever. just remove the tax plz.
Its not like we dont need money drains in the game we do.
AND its not like your all that penalized for living in a city where the owner
isnt on much.
Just get to the tax office yourself.

 
Rating:
-2
Votes:
2
 
 
Trandar
N e w b i e  H e l p e r
267d, 13h, 8m, 50s old
Level:
90
 
 
#10
19 Aug 2007 14:29
 
 
Ok, I have a suggestion for a new system. However, I'm thinking it
may be either too complex to just too unpopular.

I was thinking that player cities suffered from wear and tear like
eq. Some simple upkeep would be required, and this could even be
performed (or brokered) by Bat merchants.

The amount of upkeep would have to be on a module or room by
room basis and based upon the amount of traffic that a room
is subject to. I.e. little used cities would take many many
Bat years before they crumbled into ruin and busy places
would need a bit more upkeep.

The reason why I think this would be nice is that it would not
penalise small, or medium, sized groups of players that do not
play very often.

Of course, I can a few disadvantages to this idea. Feel free to
post criticisms etc.

Tim

 
Rating:
-15
Votes:
16
 
 
Tim
203d, 14h, 34m, 58s old
Level:
71