You tell Traveler (monster) 'hi'
You tell Traveler (monster) 'hi'
Can not tell: Traveler (no such player exists)
You tell Travler (offline) 'hi'
Ignoring for the moment the bug of not being able to use & with a capitalized
name, this behavior of tell seems backwards. Shouldn't tell always assume that
you are trying to talk to a player UNLESS you escape the name?
Quote:
traveler hi should have sent the offline tell while >&traveler hi should be
necessary to tell to mobs.
Can we get these behaviors switched so they make more sense?