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BatMUD Forums > Ideas-wanted > Re: material exchange

 
 
#1
11 Dec 2007 18:02
 
 

1) Remove the time-limit of keeping the materials in the ME.

Why? Because people are not putting rare and expensive materials
there. For example rubber, leather, air, fire etc. You need to
deposit 10kg atleast, and usually the eq that need those kind of
repairs take just a few grams of the stuff, and 1kg will last
really a long time.

2) Give the shipyard a chance to sell your scrap materials to
the material exchange, since they cannot be withdrawn from the
shipyard.

3) If your materials has not been sold for 1 month, their
price could be altered to correlate with the current needs.


I dare to say, keeping a simple list of stuff what's at sale in ME
does not take as much computing power as the recent addition
of castlerooms not making the cleanup.

Thank you, and have a nice bat-day.

~/A

 
Rating:
21
Votes:
21
 
 
Acidia
346d, 4h, 1m, 57s old
Level:
92
 
 
#2
11 Dec 2007 18:16
 
 
Acidia wrote:
1) Remove the time-limit of keeping the materials in the ME.

Why? Because people are not putting rare and expensive materials
there. For example rubber, leather, air, fire etc. You need to
deposit 10kg atleast, and usually the eq that need those kind of
repairs take just a few grams of the stuff, and 1kg will last
really a long time.

2) Give the shipyard a chance to sell your scrap materials to
the material exchange, since they cannot be withdrawn from the
shipyard.

3) If your materials has not been sold for 1 month, their
price could be altered to correlate with the current needs.


I dare to say, keeping a simple list of stuff what's at sale in ME
does not take as much computing power as the recent addition
of castlerooms not making the cleanup.

Thank you, and have a nice bat-day.

~/A
Proposed Solutions:
1) Extend the 5kg rule to materials fire, air, hemp, wool, feathers,
porcelain, alabaster, rubber, duraluminium, darksteel, etc.
1.5) Buy a 10 slot material box to store your tiny piece of rare materials for
repairs.
2) Shipyard materials have already been processed after you deposit them so
that they are ready to be put on a ship. It won't work vice-versa.
3) Just buy back your own materials and set a new price. If you are that
serious about using the material exchange for profits, then you can afford the
*gasp* 10% comission to not only adjust the price, but reset your 3 month
timer. If you are preparing the materials yourself, you were at 100% profit,
to lose 10% means you still would get the 90% of the profit that you still
don't have, but could probably use. If you lose 300 gold to get still
2400-2700 gold that is more likely to sell, isn't it worth it?

-- Lord Tarken Aurelius, the Sage

 
Rating:
-10
Votes:
16
 
 
Tarken
N e w b i e  H e l p e r
203d, 13h, 31m, 15s old
Level:
64