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BatMUD Forums > Ideas-wanted > Re: Thievy Crap

 
 
#1
10 Mar 2008 13:44
 
 
I don't have any good ideas about the stealing from other players etc, but
thieves in the strict form of the skills they get to do combat would be nice.
Backstab double Backstab, TRIPLE backstab etc, sneaking skills etc would
definitealy if nothing else add some fun to the assasssin part of the game.
MAybe the tigers guild and the thieves guild could even compfor contract
kills? I definitely lean towards no for the eq taking because I've played
this game long enough to know that what Gore says is pretty much right on the
money, but the guild, aside from that one aspect, would rock. Sorry for teh
typos, can't see what I'm typing! :D

 
Rating:
15
Votes:
16
 
 
Soulkeeper
132d, 4h, 10m, 33s old
Level:
60
 
 
#2
10 Mar 2008 16:28
 
 
Soulkeeper wrote:
I don't have any good ideas about the stealing from other players etc, but
thieves in the strict form of the skills they get to do combat would be nice.
Backstab double Backstab, TRIPLE backstab etc, sneaking skills etc would
definitealy if nothing else add some fun to the assasssin part of the game.
MAybe the tigers guild and the thieves guild could even compfor contract
kills? I definitely lean towards no for the eq taking because I've played
this game long enough to know that what Gore says is pretty much right on the
money, but the guild, aside from that one aspect, would rock. Sorry for teh
typos, can't see what I'm typing! :D

How many times now has backstab been removed from the game because it is
overpowered/abusable?
Obviously having the old double/triple/fourple stab back would be pretty
sweet, but I wonder how much fun a tuned/balanced version would actually be.

Besides, thieves and assassins are two different things (and we already have
an assassin guild).

 
Rating:
3
Votes:
4
 
 
Marvin
1y, 79d, 22h, 42m, 54s old
Level:
70