Replace race guilds with the explorer guild. Same restrictions (5 levels for
mortals, -1 per birth). It overlaps somewhat with certain guilds, yes, but it
would really put to bed this whole insane "what does a new character know/not
know" from basic fire building and how to take a nap (seriously, i dont need
to be a camping master to ball up my jacket and take a little nap indoors
right?) to the most ridiculous tune ever, the "long orange cone" for carrot,
cause a new character only eats meat and can magically know what every animal
ever is.
I think explorer guild would be perfect, useful, far from overpowered.
Replace race guilds with the explorer guild. Same restrictions (5 levels for
mortals, -1 per birth). It overlaps somewhat with certain guilds, yes, but it
would really put to bed this whole insane "what does a new character know/not
know" from basic fire building and how to take a nap (seriously, i dont need
to be a camping master to ball up my jacket and take a little nap indoors
right?) to the most ridiculous tune ever, the "long orange cone" for carrot,
cause a new character only eats meat and can magically know what every animal
ever is.
I think explorer guild would be perfect, useful, far from overpowered.
nice idea, but give the player a choice on reinc room will they spend their
youth with their race (need race guild) or were they explorers by heart (cant
join race guild but needs explorers), just my 5 cents anyhow