Nikana wrote:
Grimpold wrote:
Blayke wrote:
So, the portcullis of horn durath (the lil cash area nw of shadowkeep) are
tiger-pickable. This is something that is pretty widely known, but I wonder
if wizzes intended for tigers to keep others from getting in the area.
Basically someone (over the years) often locks the portculli and then gets in
via spider gate or whatever....just curious if someone could make the
portculli unpickable. Not a big deal but, shrug...
How about giving merchant pick locks skill to 70%. They could sell this
product to people. They could actually have this, since they are creating
locks too!
I like Grimpold's idea, but having the same skill level as a tiger, I disagree
with.
I agree, it should be higher as merchants are craftsmen and should be much
more knowledgable about how locks work. However, there should be limitations
to it, such as not being able to pick a pcity door without the owner present
and/or in party.. we don't need anymore bloody thieves imho.