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BatMUD Forums > Ideas-wanted > Silverlake

 
 
#1
25 Sep 2009 16:38
 
 
Could someone please look at Silverlake and think hard about updating the
code. I know the last time this was brought up, the answer was
"it's working as intended". To me this seems a very lame answer, as the
shops are extremely iffy. Here is a list of the optional shops that were
open since september 1 of this year, (except for the 19th and 20th, just
forgot
to go those days)
1. Lounge (orb), 2. Forges, 3. Teleport (city), Cabin (bookcase, cabinet,
telescope), 4. Golem (deck), Forges, 5. Golem (deck), forges,
6. Golem (cargo), Forges, 7. Golem (cargo), Forges, Cabin (case, cab, tele),
8. Forges, 9. Forges, 10. Teleport (ferry), 11. Forges, Cabin (case,cab)
12. Forges, Lounge (fireplace, orb), 13. Teleport (home), 14. NONE,
15. Cabin (case, cab, tele), 16. Forges, 17. NONE, 18. NONE, 19. missed
20. missed, 21. Forges, Lounge (fireplace), 22. Lounge (fireplace, rack),
23. Lounge (fireplace, rack), Cabin (case, cab, tele), 24. NONE, 25. NONE

So, since september 1, 5 instances of none of the optional shops
open in silverlake. 20%!!! Also an appalling lack of frequency of other
handy shops. Please, could someone look into this and up the chances of shops
some?

--Hair

PS I have an excep spreadsheet that tracks most days from 28 August, 2008
to present, if any wiz wishes to look at it.

--Hair

 
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Votes:
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Hair
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