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BatMUD Forums > Ideas-wanted > Merchant stores

 
 
#1
12 Oct 2009 04:59
 
 
Do to the limmited amount of play time of some players and also the limited
amount of merchants.

Could we implement a merchant store. This could be a module for player cities
or an entirely different idea. Maybe this is a beter use of the auction
house?

The though is i would like to get weapons and armour id fw protted, etc...
But there never seems to be a merchant around. Instead of creating an NPC to
do repairs (which has been recommended before). How about a place where
players can drop off there eq at this shop. That way when a merchant has time
he can stop by and complete the repair, id, whatever.

I am not sure how eq would be protected, but i am confident that this could be
arranged hell maybe even some sort of merchant insurance plan :>

I would also like to be able to specify a merchant or select a cheapest bid
option. Maybe we could specify a length of time say i drop me eq off on monday
and i need it friday for an eq party the equipment could sit in the store for
the next 3 days accepting merchant bids until the closing day and then ( Hmm
well i think you know how E-aby works just in reverse).

Now that i think about it this maybe better facilitated through esiris.

This would address many of the merchant complaints about dropping every thing
they are workingto do a couple feathers. It would also with some forethought
address player needs.

 
Rating:
-1
Votes:
13
 
 
Taylon
185d, 19h, 50m, 12s old
Level:
95