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BatMUD Forums > Ideas-wanted > Re: ideas

 
 
#1
14 Apr 2010 15:38
 
 
on the off chance any imm liked the race-slayer idea.. and was dissuaded by
the negative comments about newbies vs highbies (humans vs dragons) it's a
simple solution.. make the race chosen aggro against you as soon as you have
level 1 of rep in the guild, and in regards to 1000 humans vs 100 dragons..
use %'s.

if a "human-slayer" was running around abusing the mud, i would imagine a lot
of shop keepers would kick their arse whenever they went to sell. also,
dragon might be a lot more useful when doing eq, and less useful during xp.
and as for having them aggro against you once you have enough rep to get your
first ability.. that sorta balances it out quite a bit. =D

E.

 
Rating:
-4
Votes:
10
 
 
Ewige
1y, 178d, 18h, 4m, 40s old
Level:
93
 
 
#2
14 Apr 2010 19:50
 
 
Ewige wrote:
on the off chance any imm liked the race-slayer idea.. and was dissuaded by
the negative comments about newbies vs highbies (humans vs dragons) it's a
simple solution.. make the race chosen aggro against you as soon as you have
level 1 of rep in the guild, and in regards to 1000 humans vs 100 dragons..
use %'s.

if a "human-slayer" was running around abusing the mud, i would imagine a lot
of shop keepers would kick their arse whenever they went to sell. also,
dragon might be a lot more useful when doing eq, and less useful during xp.
and as for having them aggro against you once you have enough rep to get your
first ability.. that sorta balances it out quite a bit. =D

E.
Might be usefull to base power from guild on amount of total x race found by
mortals. Those few dragons could give more power faster than the vast amount
of humans.

 
Rating:
-2
Votes:
2
 
 
Lammas
1y, 241d, 3h, 2m, 42s old
Level:
100