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BatMUD Forums > Ideas-wanted > Re: Me and my plant lore -vs- the jar

 
 
#1
02 Oct 2010 01:48
 
 
If I see a blood moss on my castle floor, with my plant lore of 60%, I don't
see blood moss.. I see red spongy stuff. I can't "get blood moss" because I
can't identify it.. but I _can_ "get stuff" and pick it up.

Could somebody give some thought to the jar code.. so that my brilliant mind
might be able to "put stuff in jar"? I don't need to know its blood_moss.. it
can show "unknown" as it currently does, or even might show "red spongy stuff"
and let me "get stuff from jar".. I mean.. I was smart enough to pick it up
off the floor.. right?

Not sure if anyone has any motivation to code some changes.. I know this
probably isn't the most fun stuff to change.. but honestly.. :/

 
Rating:
15
Votes:
15
 
 
Xyloid
N e w b i e  H e l p e r
2y, 104d, 6h, 36m, 2s old
Level:
100
 
 
#2
02 Oct 2010 01:55
 
 
Xyloid wrote:
If I see a blood moss on my castle floor, with my plant lore of 60%, I don't
see blood moss.. I see red spongy stuff. I can't "get blood moss" because I
can't identify it.. but I _can_ "get stuff" and pick it up.

Could somebody give some thought to the jar code.. so that my brilliant mind
might be able to "put stuff in jar"? I don't need to know its blood_moss.. it
can show "unknown" as it currently does, or even might show "red spongy stuff"
and let me "get stuff from jar".. I mean.. I was smart enough to pick it up
off the floor.. right?

Not sure if anyone has any motivation to code some changes.. I know this
probably isn't the most fun stuff to change.. but honestly.. :/
Sounds like reasonable stuff. I've been probing around the Alchemist jar+can
code in my free time, so I'll add it to my list of things to look into/do.

-- Lord Tarken Aurelius, the Sage

 
Rating:
8
Votes:
10
 
 
Tarken
W i z a r d
1y, 270d, 18h, 20m, 33s old
Level:
70 [Wizard]