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BatMUD Forums > Ideas-wanted > Re: Reincing

 
 
#1
30 Mar 2011 10:38
 
 
Let's go back to old reincsystem with lower taxes. No one wants to stay over
two months in sucky reinc and sometimes there is reason to reinc fast for
certain party. Regaining is boring. I'd rather not to do it. Current system is
fine for those who can stay long enough in one reinc, but for the rest its
something else. And of course there is 'money out of game' -aspect too and
maybe more rapidly changing economics too... If you like this idea, please
rate.

 
Rating:
5
Votes:
29
 
 
Tume
1y, 207d, 7h, 20m, 58s old
Level:
90
 
 
#2
30 Mar 2011 11:02
 
 
Quote:
Let's go back to old reincsystem with lower taxes. No one wants to stay over
two months in sucky reinc and sometimes there is reason to reinc fast for
certain party. Regaining is boring. I'd rather not to do it. Current system is
fine for those who can stay long enough in one reinc, but for the rest its
something else. And of course there is 'money out of game' -aspect too and
maybe more rapidly changing economics too... If you like this idea, please
rate.

Reincing, as it is now, is the most fun thing about this game.
I'm usually actively playing only when I have reinc exp to regain.

---------
There is something wrong with the current reinc system though, that is that it
creates a big unbalance between players; ones that never reinc and ones that
do.
The non-reincers end up with less exp loss of course.
They save roughly 15M cash in a year compared to me for not reincing, and they
additionally gain a lot of power in some guilds too for not reincing.
---------

In my opinion (just disregard this) guild level costs should be considerably
cheaper. Also the exptax should be inversed, the longer you stay in a reinc,
the harder it gets to reinc again. That would only be fair.

 
Rating:
-8
Votes:
30
 
 
Jkk
2y, 228d, 22h, 0m, 28s old
Level:
95