Currently i'm indoors in a rooom, with the spell darkness on and my druids
staff at 'ridiculously dark'. I would wager that 'ridiculously dark' (being a
relative term) was conjured up by someone who lived on the surface of the sun.
Because with this ridiculous darkness PLUS the darkness spell, i can't negate
the lighting of a play city room (yeah iknow i can turn the lights off). The
idea here is to re-evaluate the light/darkness thing. I was hoping that
spending 900 sp to darken my staff and casting the spell would be enough to
negate a torch hanging on a wall. ALas, it was in vane. Could there just be
some 'standard' for lightness/darkness so that 'ridiculous' in one persons
estimation is balanced with low level/normal conditions in other wizard's
creation.
Thanks for your time. Stal
Currently i'm indoors in a rooom, with the spell darkness on and my druids
staff at 'ridiculously dark'. I would wager that 'ridiculously dark' (being a
relative term) was conjured up by someone who lived on the surface of the sun.
Because with this ridiculous darkness PLUS the darkness spell, i can't negate
the lighting of a play city room (yeah iknow i can turn the lights off). The
idea here is to re-evaluate the light/darkness thing. I was hoping that
spending 900 sp to darken my staff and casting the spell would be enough to
negate a torch hanging on a wall. ALas, it was in vane. Could there just be
some 'standard' for lightness/darkness so that 'ridiculous' in one persons
estimation is balanced with low level/normal conditions in other wizard's
creation.
Thanks for your time. Stal
This is not actually a fault in the ridicilousness of the staff. It is a bug
that happens in pcities sometimes. You can bring in a million stuff that bring
darkness and the city would just ignore it.