Why are high total players unnecessarily penalized for making the game fun
through reincing? In a game where power is no where linear compared to totals,
and many guilds already having builtin mechanisms to discourage reincing,
having to pay a percentage of totals doesn't seem fair.
I don't see anyone gaining unlimited power through reincing more even if it
only costed a fraction of what it does nowadays... Reincing has it's penalties
even without HUGE exp costs, like sinking gold into levels / losing rep etc.
I might have my own cow in the ditch with this having spent over 2 billion
experience points in reincs to fight my boredom since hitting 1G totals in
2005... but consider this, thanks in advance. Broetchen