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BatMUD Forums > Ideas-wanted > Re: Ranger Leathercraft skill

 
 
#1
28 Jun 2012 21:44
 
 
Re-place the current Leathercraft skill from making random leather armour
pieces into creation of Pelts.

Pelts can be used by rangers in their current design for up to 3 things.

--Taxidermy rewards can be handed into guild for introduction of a new quest.
Bigger pelts don't always mean better if can be creative with even smallest
(customizeable descriptions)
--Pelts can be used to "Reinforce" worn armor in order to protect
against fire/ice attacks and spells Temporarily(5-10m, chest armour only)
--Pelts are intergrated into our woodland stealth tools, it already says we use
one, but we actually don't.

 
Rating:
7
Votes:
7
 
 
Pypo
16d, 3h, 10m, 30s old
Level:
44
 
 
#2
28 Jun 2012 21:46
 
 
Quote:
Re-place the current Leathercraft skill from making random leather armour
pieces into creation of Pelts.

Pelts can be used by rangers in their current design for up to 3 things.

--Taxidermy rewards can be handed into guild for introduction of a new quest.
Bigger pelts don't always mean better if can be creative with even smallest
(customizeable descriptions)
--Pelts can be used to "Reinforce" worn armor in order to protect
against fire/ice attacks and spells Temporarily(5-10m, chest armour only)
--Pelts are intergrated into our woodland stealth tools, it already says we use
one, but we actually don't.
Also forgot ability to make pelts into rig-slot bags. (6,8,10 sized)

 
Rating:
2
Votes:
2
 
 
Pypo
16d, 3h, 10m, 30s old
Level:
44