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BatMUD Forums > Ideas-wanted > Re: max level bards

 
 
#1
24 Sep 2012 17:51
 
 
Bards guild gives no benefit for getting to the max level in the guild.

Lets break it down:
- Reach level 25 and you can study nearly all important spells to 100%.
Including warez, con fioco, campfire tune, melody, unity, lullaby,
venturers way, jesters trivia and soothings sounds.
- Noituloves deathlore(psi area) you can study to 100% when you reach level
27.
- You get full benefit from bard instrument when you reach level 20.

Only stuff you max out when you reach level 30 are songcasting and
songmastery.

More details:
Level 25 27 28 30
Songcasting 86 91 94 100
Songmastery 73 83 89 100

However masteries like songcasting and songmastery don't have any real effect
on bard spell power. Real power comes from how much dexterity you have. PLUS
you already get the masteries very high below level 30.

There is no real benefit for getting to level 30 in this guild. To make max
level more appealing, there are two ways... either you add positive content to
be gained when you reach lvl 30, OR you add negative content to levels below
30.

Here one idea for a negative content for people below lvl 30:
- All bards under level 30 stand a chance to loose KBH from a songspell, every
time they have casted the spell as many time as they originally had to cast
it to KBH it.
- Likelihood % of this happening would be <casts it takes to KBH> / 10
- So in case of campfire tune, you need to cast it 140 times before you get it
KBH'd. If you then go on and cast it 140 times while being under lvl 30,
there will be 140/10 = 14% chance that you loose KBH from it.
- It would work like this to all song spells until you get to lvl 30.
- You could still fight against this by carrying songbooks and such like bards
do now when they KBH.

I think that tune would be funny as hell! :)

 
Rating:
-2
Votes:
16
 
 
Lyriikka
2y, 15d, 12h, 30m, 3s old
Level:
99
 
 
#2
26 Sep 2012 10:13
 
 
Lyriikka wrote:
Bards guild gives no benefit for getting to the max level in the guild.

Lets break it down:
- Reach level 25 and you can study nearly all important spells to 100%.
Including warez, con fioco, campfire tune, melody, unity, lullaby,
venturers way, jesters trivia and soothings sounds.
- Noituloves deathlore(psi area) you can study to 100% when you reach level
27.
- You get full benefit from bard instrument when you reach level 20.

Only stuff you max out when you reach level 30 are songcasting and
songmastery.

More details:
Level 25 27 28 30
Songcasting 86 91 94 100
Songmastery 73 83 89 100

However masteries like songcasting and songmastery don't have any real effect
on bard spell power. Real power comes from how much dexterity you have. PLUS
you already get the masteries very high below level 30.

There is no real benefit for getting to level 30 in this guild. To make max
level more appealing, there are two ways... either you add positive content to
be gained when you reach lvl 30, OR you add negative content to levels below
30.

Here one idea for a negative content for people below lvl 30:
- All bards under level 30 stand a chance to loose KBH from a songspell, every
time they have casted the spell as many time as they originally had to cast
it to KBH it.
- Likelihood % of this happening would be <casts it takes to KBH> / 10
- So in case of campfire tune, you need to cast it 140 times before you get it
KBH'd. If you then go on and cast it 140 times while being under lvl 30,
there will be 140/10 = 14% chance that you loose KBH from it.
- It would work like this to all song spells until you get to lvl 30.
- You could still fight against this by carrying songbooks and such like bards
do now when they KBH.

I think that tune would be funny as hell! :)
We have discussed bards at length with Amarth and some knowledgable mortals
and we came to the same conclusion. However, it's hard to find a good solution
to this. The most logical way would be to increase the effect of masteries on
the spells, and perhaps raise the level requirement to study the most
important ones to 100%.
It's a fine line though, because we do not want to nerf smaller bards too much
either.
Many spells aren't currently dependent on mastery at all. It would require a
complete overhaul of the spells really - something I haven't found the time to
do.
Personally, I think your idea addresses the problem in a bad way. I do not
want to punish lower level bards. I want the curve to continue to rise at the
end without granting maxlevel bards too much power.
For the time being I think you'll have to settle for individual spell tunes as
I have time to do them. (2 weeks).

 
Rating:
3
Votes:
3
 
 
Malar
W i z a r d
8y, 221d, 3h, 10m, 10s old
Level:
120 [Wizard]
 
 
#3
27 Sep 2012 16:54
 
 
Quote:
We have discussed bards at length with Amarth and some knowledgable mortals
and we came to the same conclusion. However, it's hard to find a good
solution
Quote:
to this. The most logical way would be to increase the effect of masteries
on
Quote:
the spells, and perhaps raise the level requirement to study the most
important ones to 100%.
It's a fine line though, because we do not want to nerf smaller bards too
much
Quote:
either.
Many spells aren't currently dependent on mastery at all. It would require a
complete overhaul of the spells really - something I haven't found the time
to
Quote:
do.
Personally, I think your idea addresses the problem in a bad way. I do not
want to punish lower level bards. I want the curve to continue to rise at
the
Quote:
end without granting maxlevel bards too much power.
Koan's post 'news display guilds.bard 84' has some good ideas... Such system
should be available only for max level bards.
Perhaps % of bard spell critical could be like ~6% for 30 lvl bards without
any rep and ~12% for bards with max rep.

Here some more ideas along the same lines:
campfire tune: +5-30 spell points for everybody

con fioco: double con fioco

melodical embracement: +hpspep bonus which pulses like a healing crystal
carried by the caster

noituloves deathlore: chance to stun monsters

pathfinder: no sp cast

sweet lullaby: ranger fast nap?

venturers way: double the effect

war ensemble
example: 3 member in party, member A gets 9min warez, B gets 9min30s warez and
C get 10min warez... when CRIT happens, all get best warez which is the
member's C warez => everybody would get 10min warez.

strength in unity: +small avoid bonus for everybody which would stay until
unity breaks

 
Rating:
-2
Votes:
4
 
 
Lyriikka
2y, 17d, 9h, 36m, 17s old
Level:
99
 
 
#4
28 Sep 2012 09:15
 
 
Dude, those are pretty blatant uptunes :) Do we really
need to _uptune_ any guild here? really?

I totally agree something needs to be done but
like Malar already said the concept should be
a) not the nerf newbies and b) not to add overall power.

 
Rating:
6
Votes:
9
 
 
Nosunrise
1y, 297d, 20h, 26m, 5s old
Level:
103
 
 
#5
28 Sep 2012 14:32
 
 
Hmm con fioco can't benefit from dam crit when not max bard level, bard spells
can't benefit from quick chant when you are not max level bard.

They do get 1% qc at max level anyway, if i recall correctly.



 
Rating:
1
Votes:
3
 
 
Krzysiek
2y, 183d, 12h, 0m, 55s old
Level:
100
 
 
#6
28 Sep 2012 22:29
 
 
Lessen the effect that dex gives....make masteries...rep actually mean
something.

Have a nice day, Res

 
Rating:
6
Votes:
6
 
 
Resin
N e w b i e  H e l p e r
3y, 242d, 22h, 46m, 56s old
Level:
103
 
 
#7
30 Sep 2012 14:03
 
 
Resin wrote:
Lessen the effect that dex gives....make masteries...rep actually mean
something.

Have a nice day, Res
Since dexterity affects many of the bard spells, one way to make mastery
affect stuff would be to make it affect this dexterity bonus. You just add
into all the place's where dexterity bonus is used some code which multiplies
this dexterity value with mastery value...

E.g.
-Player with dex set has 300dex.
-With 0% songmastery you would get 3/5 of the dex... => 180 dex
-With 100% songmastery, you would get total benefit, that is 300dex.

This won't downtune newbies so much, since you can easily max this guild with
only 45 levels. :)
(also, newbies might instead think this guild is difficult, since maxing it
requires 50% explore and 20 level quests...)

This tune would target those, who on purpose take less than 30 levels in this
guild.

 
Rating:
5
Votes:
7
 
 
Lyriikka
2y, 17d, 11h, 48m, 21s old
Level:
99