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BatMUD Forums > Ideas-wanted > Re: Levels 91-100

 
 
#1
19 Dec 2012 23:21
 
 
With ascension levels available for highbies to use their exp on I think levels
91-100 could do with being made a little cheaper expwise. It's a huge jump for
midbies like me.

 
Rating:
1
Votes:
27
 
 
Grazzak
222d, 1h, 56m, 2s old
Level:
95
 
 
#2
19 Dec 2012 12:01
 
 
Grazzak wrote:
With ascension levels available for highbies to use their exp on I think levels
91-100 could do with being made a little cheaper expwise. It's a huge jump for
midbies like me.
The idea was that the jump is big. It used to be smaller but it was tuned this
way years ago.

 
Rating:
-8
Votes:
18
 
 
Marrow
2y, 202d, 3h, 26m, 15s old
Level:
100
 
 
#3
19 Dec 2012 15:46
 
 
Grazzak wrote:
With ascension levels available for highbies to use their exp on I think levels
91-100 could do with being made a little cheaper expwise. It's a huge jump for
midbies like me.
Ascension, for all intensive purposes, is something for people with way too
much exp to dump their excess into. It by no means should be used as a
reference point for comparison to the 99% or as any level of normalcy.

-- Lord Tarken Aurelius, the Sage

 
Rating:
6
Votes:
10
 
 
Tarken
W i z a r d
3y, 143d, 12h, 51m, 24s old
Level:
145 [Wizard]
 
 
#4
20 Dec 2012 15:52
 
 
Tarken wrote:
Grazzak wrote:
With ascension levels available for highbies to use their exp on I think levels
91-100 could do with being made a little cheaper expwise. It's a huge jump for
midbies like me.
Ascension, for all intensive purposes, is something for people with way too
much exp to dump their excess into. It by no means should be used as a
reference point for comparison to the 99% or as any level of normalcy.
This exact discussion was held, with exactly the same arguments, back in the
day when rebirth was introduced. Now that the top-end grinders have something
to dump their excess into, people assume that's the norm (as was with
rebirths), and start referencing accordingly. All the while, forgetting why
the thing was introduced in the first place: not to change leveling mechanics
per se, but to give some end content for the sad few (I can call them this,
now that I'm not on that train anymore!).

I guess I don't have a point. Was just pointing out...

CM

 
Rating:
8
Votes:
12
 
 
Crawe
N e w b i e  H e l p e r
3y, 147d, 14h, 55m, 2s old
Level:
100