Trement wrote:
save
When we have stuff that makes your spell poins regen, you hit points regen,
why not give explorers endurance points regen, think it could lure more ppl to
play the guild. Just something that crossed my mind.
The purpose of the Explorer guild really isn't to serve as a primary guild of
interest. It serves to provide a few basic utilities at a 'reasonable' skill
level to aid players in surviving and exploring the realms. Any stat/regen
bonuses aside, it hosts a large amount of skills generally restricted to
certain guilds which can be of great benefit to many players in and of itself.