I stuck in changes in relation to the foodstuffs, active at boot. So don't
wonder if you start getting strange 'is done digesting'-messages, or somesuch.
The bonuses are not active yet, and won't be before I'm satisifed that that
back-bone works. I'll explain how it'll work in more detail later.
At this point I can say that the basic idea is that by eating one gets certain
regen/stat bonuses. You are allowed limited movement (ie. a room or so) while
they are active, or they will vanish. One can stack up to 4 bonuses. And the
best part; the same foodstuffs will always yield the same bonuses.
Once the back-end works properly, I'll activate the bonuses and modify the
identify spell to support this new functionality.
In regard to drinking; what will happen is that if one is dehydrated, one
receives only a portion of the full food bonus.
Rgds, your friendly neighbourhood Sage
PS. Yeah, yeah, this is a bit wow-esque, but hey, why re-invent the wheel if
it works? Just change the way the hubs look and call it your own