Please add some information to identify about how much a weapon does
nonphysical damage. ie a similar accuracy as mages have about their spells
getting resisted would be very nice to have. It would be important for
meleepeople to figure out what weapons to use sometimes. ( Sort of like mages
need to figure out which spells to shoot at what monster.)
++glaurung
The compare skill went through the requested change. Skilled users (probably
only crimsons) will be able to distinguish differences in damagetypes in
different weapons. Also, a bug in the "Overall, blabla is better than
blabla"-line was fixed.