There were a bunch of internal changes in battle, mostly code cleanup
and such. For the most part it should not affect players, but please
report any anomalities to me. The few "visible" changes were to
targeting, which went through some fixing+optimization, shouldn't
really affect much but please report if things seem out of whack now,
and to riposte, which now uses riposters primary weapons stats,
instead of the dudes who just got parried. If things work well, there
might actually be some more noticeable updates in the future (read:
two weeks).