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BatMUD Forums > Updates > Ship Movement

 
 
#1
11 Aug 2012 17:46
 
 
The NPC ship navigator AI system took a downtune today in order to more
suitably align their capabilities with what you "mere mortals" are capable of
doing. This means they don't automagically know where the nearest tradelane
waypoint is whenever they want to move, amongst a few other tweaks. Hopefully
this should improve the balance a little bit and allow persuit to be a bit
more useful in practice.


 
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