Greetings, fellow BatMUDders!
It is time for the wee.. umm, bi-weekly progress report
from the wizardly Pupunen Laboratories. Much has happened
since my last post, including following things:
- Two outworld mobs were tuned. One slightly (elks now should
not appear that much in the jungles) and one a bit more
(rhinoceros(ri?) may dislike you hanging around them,
just like their RL counterparts).
- An ancient issue with giving money to mounts without saddlebags
was fixed. It is no longer possible to give money to mount when
it has no saddlebags.
- 'score' command was refactored, and order of some items was
changed slightly.
- Item handling was improved, it is no longer possible to unkeep
or drop (etc.) containers with kept items in them - this mainly
means rigs, of course.
- Mount carry capacity was implemented, with two different effects:
The amount of money is now limited by mount's carry capacity AND
saddlebags volume. It is no longer possible to load literally
_infinite_ amounts of money to your mount (I tested with 4 billion
gold to be sure .. "

")
Also, the carry capacity now affects weight as well, not just item
volumes. Before this, it was possible to give many "small, but heavy"
items to a mount without the weight affecting things ... that makes
no sense. The carry capacity now depends on your mount. A bigger and
stronger mount can carry more - but I hope I was not too harsh with
the formula.
- 'time all' implemented, for showing current season on all continents.
- New, cleaned up 'mobprot' command, with a colourful and more readable
'mobprot party' functionality.
- Fixed issues in item handling, things like 'get nokeep from frame'
should now work as expected instead of getting all items (also kept).
- 'grep' command got bugfix(es) and a new '-i' option for
case-insensitivity.
- Various bugs were fixed all around.
--
Ggr 'BUSY SIGNAL' Pupunen
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