Dralith wrote:
While online maps are nice and indeed very helpful, who do you suppose is
going to go around mapping all 300+ areas? You mentioned Dryad's site which is
a great pile of info, but it took a long time to compile that info and by now
quite a bit of it is inaccurate.
Now, we can make some program to crawl through the areas (much like a search
engine) but since most coders have their own coding style there is no way to
be sure that will be accurate, and even less so when it encounters a maze.
In my opinion, the idea is a good one but implementing it would be a
nightmare, especially for those who get stuck doing the mapping.
Oh, and this does not count the fact that some areas are not "logical" for
example, rooms might overlap.
The downfall to a site like Dryad's is that it is moderated by a single
individual. When twomi left, one of his points about removing his site was
that things would eventually become outdated. However, there are other things
these days on the web which allow collaboration -- wiki is an excellent
example, but other things are out there and provide a similar user experience.
The type of info provided there is an invaluable resource to getting started
and continuing any game. Dryad's site lists little green/yellow/red dots to
indicate relative power levels for the areas. Shows basic maps of the areas.
Lists some of the mobs you'll find there and expected difficulty. Maybe not
all that info is "allowable" on an official site, but I'd guess much of it is.
One further point of fact, some wizards have posted info about their areas at
wiz.bat.org pages...in the future, wizards wishing to post info could post it
directly on the "public area server" for all to see. Also, it could be
encouraged that wizards fill in some basic information like power level, area
name, etc when creating future new areas.
What I think would need to happen for such a site to work properly would be an
official location for the data, a format template for what is added, and how
it displays, and some rules about what to put and what not to put. For
example, I would say that the "basic" area could be mapped, any special
syntaxes and areas hidden behind syntaxes would be completely not mentioned.
Monster expworth range could be posted, and a Desters/Disintegraters Yes/No
field could be present.