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BatMUD Forums > Guilds > Re: crimsons

 
 
#1
09 Jan 2003 20:41
 
 
Polpot wrote:
Cyberlahko wrote:
Wizards even remember that this guild exists? It would be nice to see
something done for this rather boring guild.
maybe we mortals should come up with ideas first
OK ideas for crimson. I think it should be devided into like four miy guilds.
Long/Short blades, bludgeons, Pole Arms,a nd unarmed combat. You can have
maybe 20 levels per miniguild. You can not go into another section of the
guild until u finihs one. So to finihs the whole guild you woul d have to be
like level 80 Within each block of the guil dyou would have the skils related
to that section. LB?SB parry riposte etc. IN unarmed combat you would have
martial arts, maybe some healing etc. So to be a decent crimosn you would
abviously need atleast two of the sections;. of the guild to get the skills
you need to compete witht he other guilds. This would make it competitive and
open it up to personalize your character. Just an idea.

 
 
 
Biga
77d, 21h, 30m, 16s old
Level:
42