Download Game! Currently 68 players and visitors. Last logged in:NotmeCylBlnkNaflein

BatMUD Forums > Guilds > Re: crimsons

 
 
#1
10 Jan 2003 00:17
 
 
I agree, the crimson guild needs an uplift and melee directed guilds in
general could be made more fun by tweaking combat a little. At the moment
melee combat doesn't require a whole lot of interaction (idletanking).

I've planned to look into nomads (crimsons in particular), but I've got
a bunch of other stuff on my todo list before that, and I've got quite
little time on my hands to do stuff. Secretly I'm hoping that a skilled
developer with a good understanding of the guild and what needs to be
done will volunteer and do this for me :)

++ Gore

 
 
 
Gore
A r c h w i z a r d
5y, 123d, 15h, 28m, 14s old
Level:
600 [Wizard]