I agree, the crimson guild needs an uplift and melee directed guilds in
general could be made more fun by tweaking combat a little. At the moment
melee combat doesn't require a whole lot of interaction (idletanking).
I've planned to look into nomads (crimsons in particular), but I've got
a bunch of other stuff on my todo list before that, and I've got quite
little time on my hands to do stuff. Secretly I'm hoping that a skilled
developer with a good understanding of the guild and what needs to be
done will volunteer and do this for me