Spcosts are still quite high. forgot to mention equake in my list, but ive
never used wilderness location, good berry or detect poison anywhere.
Eblood is ok, i guess, but only works in winter and gives um, +200hp max?
Guess that depends on racial con/hp ratio, not sure. The fact is, atleast I
almost never have sps for those nifty prots, as you can imagine one tarmadruid
healing 3 tanks, as it usually is.
Our single blasts suck tho, gem fire might be ok if you have a decent gem and
some wis, but someone prolly bitched about this before too, star light still
takes way too much sps.
They would be more than ok if we had samekinda regen as magical background but
the reality is, most of us have to work with ~1k spmax, whereas I've seen
conjus with ~2k spmax and their spells cost far less. Ponder.
I'm not saying that we need a tune, but lets say our staff and mastery could
affect a bit more, eg. when staff at bright red and mastery 100% the spellcost
might be a bit less? Just throwing ideas here, we won't get any new stuff till
prolly ~2008