Insider Trading
I endorse the idea for the commisions paid from the 2 exchanges be based
off the skill. I also propose that maximum amounts allowed for sale from
each exchange by a merchant be based off this skill.
Lumberjacking Skill
I feel that the ep costs are out of balance also. I like the idea of a
base plus per log cost. I like 10+(1d10) base plus 10+(1d15) per log.
Perhaps modifying the random numbers with the skill also. In addition I
would suggest that weight per log be modified, represented by trimming it
down to a manageable log or something. (ie lower weight per log for lower
skill)
Refining Skill
I also agree that refining is way too efficent. Ep costs should
definitly be size dependant. I also like the idea of the larger the
amount the less it would improve with each refinement.