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BatMUD Forums > Guilds.riftwalker > Re: gem heft

 
 
#1
26 Mar 2012 23:52
 
 
A nice to have add-on would be if entity said how close it would be to
wielding something.

What this ability is useless for many because of is that entity gives no idea
if weapon hefted would be worse than its base ma attack.


Sorry for any smartphone grammar.

 
 
 
Presence
1y, 34d, 22h, 47m, 21s old
Level:
45
 
 
#2
27 Mar 2012 13:08
 
 
Presence wrote:
A nice to have add-on would be if entity said how close it would be to
wielding something.

What this ability is useless for many because of is that entity gives no idea
if weapon hefted would be worse than its base ma attack.


Sorry for any smartphone grammar.
'gem cmd heft' lets you know if your entity can use the weapon before you cast
'consume weapon'. It isn't meant to tell you how good or bad the weapon is, or
whether it's better than using no weapon at all. I wouldn't call that useless
:)

 
 
 
Moss
W i z a r d
2y, 153d, 2h, 22m, 41s old
Level:
75 [Wizard]