1. Make items so that they can be superclaimed or owned (<red glow> <owned>)
- item would have permanent <blue glow>
- +stat/+skill/+dam/+regen bonuses were 20% higher than normal
- all other names were removed from the item except the owner and cannot be
worn by anyone else
2. Make monsters not drop items that are <owned> by all members
- also make it so that items that were done in a party that have owned the
said eq, it would have -10% to all stats when worn by people who don't have
name on it.
e.g:
9 players go to kill monster that drops for elventeenth time that cool +10 int
item. All players have it, and own one (that is +12 int in fact). -> no belt
at all
example 2.
party of 9 with 6 members who own the same belt go to the same monsie and get
the cool +10 belt. It only has 3 names on it and +10 for those people (or 12
if they decide to own it). If they sell it on sales to player who does not
have a name on it, the result? Cool +3 int belt.
oh yeah and go ahead and flame.
PS: that -10% penalty would be per person with <owned> eq in party, but you
prolyl figured that out already from the examples.