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BatMUD Forums > Ideas-wanted > Re: Ambush code

 
 
#1
23 Nov 2005 12:07
 
 
In my empiric testing, I've come to suspect at there is
something fishy in ambush code when it comes to monsters
summoning helpers. Example: I was killing Hera with Makke
(crimsoranger, alertness, dex) and he told me that most of
the time when entrying room with Hera and several (5-6)
golems he would get messages about avoiding most of the
ambushes all the time. But, come time for Hera to summon
a new golem middle of battle, he'd be ambushes 5 times
about of 5. I don't think this is all about Mr. Murphy,
so what I ask if wizard would be interested enough to
check over the ambush / alertness / mobs summoning
code(s), don't think ambush avoiding works right
in these cases.

This Hera run was certainly not the first time I've
encountered this kind of behaviour regarding ambushes
with monsters bringing helpers into battle.

-Thank for reading this far, Broetchen

 
Rating:
17
Votes:
17
 
 
Broetchen
2y, 222d, 19h, 29m, 30s old
Level:
100
 
 
#2
25 Nov 2005 15:15
 
 
If I were an evil bastard monster, and I summoned during a fight, I'd conjure
the creature in the exit to block the way out. Shinarae Lluminus

 
Rating:
-14
Votes:
28
 
 
Shinarae
A r c h w i z a r d
1y, 197d, 16h, 20m, 47s old
Level:
200 [Wizard]
 
 
#3
25 Nov 2005 15:36
 
 
Shinarae wrote:
If I were an evil bastard monster, and I summoned during a fight, I'd conjure
the creature in the exit to block the way out. Shinarae Lluminus
If i were an evil lazy wizard (which i am), i'd try to find a plausable
explanation instead of debugging the fix when presented with an error report.
Pahvi Laatikko

 
Rating:
35
Votes:
39
 
 
Pahvi
S a g e
2y, 171d, 17h, 37m, 45s old
Level:
150 [Wizard]