I suggest someone take a look at revising "help player killing" and the
harassment clause and edit it to fit ships. Since I see very little difference
between sinking my ship when I'm doing exp and summoning me while I'm doing
exp and heavy-weighting me. Both take about the same time to deal with, one is
harassment, the other is not.
Why are ships the only tool that you can legally use to repeatedly harass
other players who want nothing to do with the harassment?
I suggest you make player killing more legal, such as letting players wait on
roads and ambush other players for reputation (highwaymen or "land pirates").
In fact I think I will start my own "land pirates" who sink enemy players into
hell.
I don't know, but it seems the damages you get from ship combat when you DON'T
want to be involved should really be reduced just like they are for player
killing/harassment, or else increase land combat as well.
(*==-- /\/ --==*) BatMUD Council Representative (*==-- /\/ --==*)