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BatMUD Forums > Ideas-wanted > Safe exp

 
 
#1
26 Mar 2007 01:06
 
 
I've posted this idea before: I'd like to see carried exp spent before safe
exp, while reincing. It's not hard to code, and it's not a major change from
the game's point of view, i don't think. While it'd be a lot of help for
reincing players. It's not nice to die with lots of carried exp on just
because.. just because. You're regaining and your last level has took your
safe exp but not your carried exp. And now you died because of silly code that
prevents your carried exp to be spent first. I think i made my point clear
enough. If there are very -serious- objections to it, i'd like to hear them.

 
Rating:
-5
Votes:
30
 
 
Saldas
1y, 312d, 16h, 13m, 20s old
Level:
30