I don't like the idea of free teleports, since it'll just
benefit people who really don't need it. Instead, I would
rather have the mud save eq and outworld location over reboots.
This would greatly encourage on and off play which is the
way this hectic world operates nowadays.
BUT, there should be benefits for using chests, inns
and restrooms. Something like aging prots and fws on
eq carried over reboot? Maybe have them take very
small damage? The downsides should be small,
but enough to justify buying chests, etc.
The bottom line is we should facilitate on-and-off
playing as much as possible, even if it means a huge
implementation effort. N'est-ce pas?
