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BatMUD Forums > Ideas-wanted > global rooms

 
 
#1
04 May 2007 21:20
 
 
I don't know what to call them, but recently after the continent tune, it was
hinted that we'd get some sort of thing so that a raiser could be in a special
room which all raised people will go to them for services...then after the
rais, your exit from the room would take you to whatever continent you had
been on. What happened to this idea? I think the neatest implementation of it
could be that ressers/raisers get a skill/spell to do: use 'create portal'
<name>. The name would be a way for multiple tarms to get to a common room to
share services, or if using a unique name, they would get their own portal
room thingy. If you enter the room via ress/rais/body, the 'out' gets you to
the portal room on the continent you died on. If you entered via 'create
portal' skill/spell, you end up back where you were when you created it.
Additionally, why not make the same thing for merchants...have them create a
'dimensional shop' that can be linked to multiple continents...the merchant
could be available for offline player services as well as online player
services. The merchant one would vary in that they would place the shop in
various places (perhaps a way to month-to-month rent a location in major
cities (for a large fee) or a way to make outdoor huts in outworld must be on
a road/crossing, or a module you can get pcity owners to add and link to your
area (make it so that the pcity can change where it points to at will).
And, merchants should be able to make some vending machines. Maybe you cast
featherweight at some storage device, and it stores half of your featherweight
mastery that a player can 'insert glove into box;pull lever' to get their item
fw'd. If you didn't store enough fws into the box, then it will run out, and
they'll also drain out over time. A good merchant will need to often refresh
his fw box to keep it able to offer services.

 
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