Mahon wrote:
hi.
i thought that the current (this is how i think it is, i have no friendly
neighborhood wizard telling me how it really works) alignment system is bit of
overly simplistic. you kill evil mobs->you go good, you kill good mobs->you go
evil.
Actually, afaik, the alignment works by making you drift toward the inverse
alignment of what you killed, no matter your align. eg if you kill something
that is slightly good aligned, you drift toward slightly evil, even if
you are angelic or demonic. So, if you need to be max evil, and you kill
only slightly good mobs, you will be slightly evil. Of course, I could
just be talking out of my ass.
--Hair