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BatMUD Forums > Ideas-wanted > Re: aelena

 
 
#1
06 May 2008 21:30
 
 
First off let me just that I _REALLY_ like the idea of aelena guild and in
general many of things in it are very innovative. I am posting here because
afaik, the guild doesnt have its own news group yet.

I agree with much of what Ooga's post had to say, the guild is not very noobie
friendly. While that necessarily isnt much of a problem, i do think a better
progression/order of skills could be useful. For instance, dissection is
really the most basic of aelena's skill. W/o dissection at like 70+, a aelena
has to just hope that he will randomly get the proper organ to use for their
poison. As a noobie, this would just be fucking intolerable. Almost all of
the cool "functionality" of the guild would be lost. I would reinc out right
away. I suggest putting most of the dissection skill at the lower levels.
Also give like 50% sting of aelena near the bottom so the lower level dudes
can start building rep (tho i think the guild works like this currently.)

Another problem I have with the guild currently is the fact that a lot of the
quests require non-clear or obvious syntaxes to finish them. I ve had
literally half the guild asking how to finish a quest based on the "finishing
syntax" which is just dumb. If you are smart enuff to figure out how to win a
quest, you shouldnt fail it b/c the finishing syntax is unclear. My
suggestion is to add a help for the quest giver, like surna saying, "If you
are ready to finish this quest, give me the flask and whisper to me
ingredientx ingredienty ingredientp ingredientt for example"

 
Rating:
19
Votes:
19
 
 
Blayke
N e w b i e  H e l p e r
2y, 9d, 21h, 24m, 39s old
Level:
96
 
 
#2
06 May 2008 21:32
 
 
Hackop wrote:
This is doubly true when the system in question isn't fully
understood by you, or other players, which as evident in discussions, is the
case with the guild in the current state.
I admit totally that i don't have clue about this poison based guild called
aelana. But i know that we have one guild already based on poison and if ooga
would be in those, he would be 60-70% of that "rocking hardcore" with his
totals and he would have access to 100% "rocking" in that guild without geting
more levels.

Neither do i have a clue why there is totally new guild created for 'real'
poison effects instead of honing the old ones already messing with poisons.
Guild that would be available for any bg that could lay poison on weapons,
cast spells that poison their targets and ways to create those resources for
their abilitys to use would sound lot more toxic to me than these
pathology-wannabees and skirt wearing farters.

Then again i am the dude that thinks chests do not have minds so what do i
know.

A :-D hits you.

 
Rating:
-13
Votes:
21
 
 
Blacksmith
249d, 5h, 46m, 0s old
Level:
90