Could the order in which monsters are handled be reversed. Example:
There's a monster called 'a human' in room. A player starts doing 'use cleave
at human'. Shortly after, before the skill goes of another 'a human' enters
the room. This new human automatically becomes human 1 and the cleave that
goes off next will hit it instead of the original target.
This is very undesirable in areas where there are lots of wandering monsters
with same sdesc. Could it be reversed so that the 'a human' that enters the
room afterwards would be human 2 and not human 1.