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BatMUD Forums > Ideas-wanted > Re: Idea

 
 
#1
31 Jul 2009 17:48
 
 
Just floating this idea out there...

Upgrade the name bonus for eqs. Allow name bonus on higher level
items...Include possible name bonus on weapon class/handling of weapons.

Encourage people to actually explore and make eq, instead of just grind
drawbridge 5billion hours and buy their tmaker from Kawasa.

 
Rating:
-19
Votes:
25
 
 
Blayke
N e w b i e  H e l p e r
2y, 131d, 4h, 10m, 50s old
Level:
100
 
 
#2
31 Jul 2009 18:29
 
 
Blayke wrote:
Just floating this idea out there...

Upgrade the name bonus for eqs. Allow name bonus on higher level
items...Include possible name bonus on weapon class/handling of weapons.

Encourage people to actually explore and make eq, instead of just grind
drawbridge 5billion hours and buy their tmaker from Kawasa.
Not everyone is privileged to be a badass that can get members
whenever he wants for eq, nor does everyone have the knowledge to
do eq, and many people dont wanna come with a 'newbie' leader/party
that has to learn the eq mob and such.. (and i dont mean for the
first time(s) when new area/eq comes in the game)
but we will see, perhaps me and a few friends will reinc soon
and we will see if we can get members and are able to learn
to do eq, also i take the opportunity to ask others if they wanna
join our learning eq/explore eq/explore etc party which will happen
in the evenings CET/EET i think... but this is just an idea still
but we will see... ill have to reinc (after my step away from bards
you'd think it be easier but no) but i got sidetracked from my
point, that is that its not nessecary for the administration to
promote exploring/eqing.. coz for blayke it might seem easy but
from my point of view it seems very hard.

((
)) DRUM
((
**#########

 
Rating:
16
Votes:
16
 
 
Nomed
3y, 11d, 0h, 49m, 18s old
Level:
100
 
 
#3
01 Aug 2009 09:07
 
 
Nomed wrote:
Blayke wrote:
Just floating this idea out there...

Upgrade the name bonus for eqs. Allow name bonus on higher level
items...Include possible name bonus on weapon class/handling of weapons.

Encourage people to actually explore and make eq, instead of just grind
drawbridge 5billion hours and buy their tmaker from Kawasa.
Not everyone is privileged to be a badass that can get members
whenever he wants for eq, nor does everyone have the knowledge to
do eq, and many people dont wanna come with a 'newbie' leader/party
that has to learn the eq mob and such.. (and i dont mean for the
first time(s) when new area/eq comes in the game)
but we will see, perhaps me and a few friends will reinc soon
and we will see if we can get members and are able to learn
to do eq, also i take the opportunity to ask others if they wanna
join our learning eq/explore eq/explore etc party which will happen
in the evenings CET/EET i think... but this is just an idea still
but we will see... ill have to reinc (after my step away from bards
you'd think it be easier but no) but i got sidetracked from my
point, that is that its not nessecary for the administration to
promote exploring/eqing.. coz for blayke it might seem easy but
from my point of view it seems very hard.

((
)) DRUM
((
**#########
Thats kind of sad to hear that someone who has been on the top of the xp
plaque can't imagine doing eq. Especially for someone who already has xp,
boons, and eq, it should be really easy to get into eq parties. Sure, it
would be hard to start up a new group of people, and learn how to lead
monsters from scratch, but there are several eq SS's which would happily
accept a new member willing to make an eq reinc and put in some time.
You don't have to be the badass, just join the badass!

 
Rating:
-5
Votes:
9
 
 
Gunk
2y, 98d, 1h, 9m, 35s old
Level:
100
 
 
#4
01 Aug 2009 04:24
 
 
party report Summoned by: Tixe

Sounds like a good idea. Just make all the bonuses apply to eq from the date
on tunes implementation.


 
Rating:
-17
Votes:
17
 
 
Wintergreen
269d, 6h, 49m, 26s old
Level:
100