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BatMUD Forums > Ideas-wanted > horticulture

 
 
#1
26 Feb 2010 06:41
 
 
Was talking with several folklorists about herbs and how much of a pain
they can be, and thought of this. Offer greenhouses for sale/rent, and
add a few plant related skills to the game. horticulture, pruning, grafting
come to mind. horticulture general plant growing skill, pruning lets you
properly cut plants without killing them, and leaving cuttings useable, and
grafting, or maybe some other skill, dunno what to call it, but that
allows you to plant cutting in greenhouse. After proper care and feeding,
greenhouse worker would be able to harvest plants there regardless of season.
Possibly you'd have to set greenhouses to behave like a certain season, so
you'd have to have a spring, summer, autumn, winter greenhouses, and
would have to be some sort of daily (not bat-day, rl day) upkeep, otherwise
your plants start to die off.

Of course, some plants would be harder to grow and require a higher
horticulture skill and be more affected by variances in greenhouses. I figure
that this skillset would be useful in folklorist and druid guilds and would
help with some of the rarer herbs.

--Hair

 
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Hair
N e w b i e  H e l p e r
1y, 207d, 22h, 13m, 27s old
Level:
91