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BatMUD Forums > Ideas-wanted > City rooms and being reloable/summonable

 
 
#1
05 Mar 2010 14:07
 
 
Could we get access to set which rooms in our cities or castles are
summonable/reloable. Or alternatively set all gate rooms from player cities to
nonreloable (obviously they are nosum already..) so that I wouldn't have to
die to aggressive guards when I relo to a fellow player.

What the fucking ever, really. Ask me or Zerks for details if you really want
to fix this moronic issue.

--
Juo Ppo

 
Rating:
4
Votes:
8
 
 
Juo
1y, 231d, 19h, 19m, 15s old
Level:
100