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BatMUD Forums > Ideas-wanted > Re: Nomad guild masteries

 
 
#1
07 Sep 2010 04:15
 
 
There has been few players begging to change old guilds lvls. I guess this
might to much to ask.

Would there be a change of uniting the guild masteries to certain bit more
reasonable lvls. Seems odd that rangers get camp & fire mastery at lvl 15,
barbarian start getting bways at 30lvls, crimson get mastery of weapon
handling at 10, rapid manouvering start at 22, expose weakness at 26, and pin
down at 30. We have talked about this being more noob friendly and all.
Certainly some of those masteries and guild skills could be handed to players
with less then maximun level. Those 10-15 lvls sound reasonable to start
getting little masteries and skills (imo).

 
Rating:
-1
Votes:
5
 
 
Lammas
1y, 321d, 4h, 37m, 24s old
Level:
100
 
 
#2
07 Sep 2010 14:08
 
 
Lammas wrote:
There has been few players begging to change old guilds lvls. I guess this
might to much to ask.

Would there be a change of uniting the guild masteries to certain bit more
reasonable lvls. Seems odd that rangers get camp & fire mastery at lvl 15,
barbarian start getting bways at 30lvls, crimson get mastery of weapon
handling at 10, rapid manouvering start at 22, expose weakness at 26, and pin
down at 30. We have talked about this being more noob friendly and all.
Certainly some of those masteries and guild skills could be handed to players
with less then maximun level. Those 10-15 lvls sound reasonable to start
getting little masteries and skills (imo).
I agree also with the idea, but make it so that If you have allready full
levels of some other guild, you only get the masteries at full level of the
second guild, so that people cant minmax 3 guilds

Just my two cents

 
Rating:
5
Votes:
7
 
 
Marrow
1y, 339d, 8h, 18m, 24s old
Level:
92