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BatMUD Forums > Ideas-wanted > Tweak nananana

 
 
#1
07 Sep 2010 11:41
 
 
Now that expbonus is removed and we are doing fuckall for rates, how about the
removal or check into some minor nuisances that occur frequently in expmaking.
Remove the spells true heal, half heal, heal this heal, heal this old spell,
from the spell-generator that provides mobs with spells randomly. This
shouldn't affect mobs which are intended to be cuntmobs by the coder, who
probably had to add the spells manually. To me it looks like a simple hack. Now
I don't know shit about coding so I'm just guessing here, help me out.

Remove skilldrains, what kind of retardshit is this, succesfully rendering most
the cool undead mobs to utter shit. Probably using the same generator with some
level limitation, remove that and those 5 eq mobs in game worthy of proper
charupfucking could actually drain skills can have them added manually. Old
story, old subject, still mindboggling that it exists. I'd really like to hear
an admin reason around this latter one. Or just fix it, and mortals lived
happily ever after.

Thank YOU!

 
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22
Votes:
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Gotrek
2y, 185d, 11h, 46m, 8s old
Level:
100