So I was thinking of a nice little lib project to do this fall and I came up
with the possibility of adding loot distribution systems (like the eq ss's
have e.g. nightlife+, winter+, darkness+) as a purchasable item for societies.
Would anyone find this a useful thing to have in game? I would be willing to
add support for choosing 2-3 types of systems to use in your guild. The system
would be highly interactive and customizable, like a souped-up version of the
party scheduler and would have the support and ease of addition by many
developers, as well as the data stored in our SQL tables. I'm interested in
your input on the subject.