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BatMUD Forums > Ideas-wanted > Re: Merchant Daily quests

 
 
#1
19 Jan 2014 04:18
 
 
Please consider giving merchants a way to make a consistent income, that cannot
be roboted.

A relatively simple way to do this is with quest NPC's that would commission
you to make a random item, such as with the merchant belt quests. Most of the
code should already be available to do this and you can use daily cooldowns to
keep people from just constantly running the quests over and over.

This would make a lowbie merchant viable.

Regards,

Wannabe Merchant Kirth

 
Rating:
1
Votes:
5
 
 
Kirth
140d, 9h, 21m, 7s old
Level:
60
 
 
#2
19 Jan 2014 17:34
 
 
Kirth wrote:
Please consider giving merchants a way to make a consistent income, that cannot
be roboted.

A relatively simple way to do this is with quest NPC's that would commission
you to make a random item, such as with the merchant belt quests. Most of the
code should already be available to do this and you can use daily cooldowns to
keep people from just constantly running the quests over and over.

This would make a lowbie merchant viable.

Regards,

Wannabe Merchant Kirth
Adding new ways for merchant to make money is good, but not by generating more
money by npc. Just move more services that NPCs do to merchants, like chest
making was years ago.

++Beliah Thevil

 
Rating:
1
Votes:
1
 
 
Beliah
1y, 161d, 21h, 30m, 4s old
Level:
91